✅ Minimized user effort
✅ Negates product choice paralysis
✅ Personalised consumer experience
✅ Voice input accessible
Try it out here. 🤖
https://lnkd.in/eq97V7du
Source: https://www.notta.ai/en/blog/meeting-statistics
Too many in-person team meetings (and Agile ceremonies) can lead to squad attrition. One technique I have seen successful is to use MS Teams little-known 'looped component' inside of any group thread/channel.

Boost productivity and team health with synced chats in MS Teams
If the team need to vent quite a lot, then that's a sign of an under-supported and/or overallocated team. People need uninterrupted chunks of time to do the work.
Looped components are available on all MS Teams plans, both in-browser and desktop apps.
Using voice input detailing context and content-based prompt blocks searching for something to watch could be more direct, accessible, with less effort and be more human-like.
Why be constrained by linear/keyword search methods (Title, Genre, Actor, etc) when a richer query could provide a more nuanced context? Here's a prototype (with a touch of humour).

I've nothing against Ryan Reynolds
Most people won't care about the prompt structure, they just want to find something worth watching as fast as possible to avoid Netflix-browsing-fatigue.
But given that users on average will spend about 60 - 90 seconds or browse 10 - 20 titles and then give up, wouldn't a more efficient way of finding something to watch lead to more user satisfaction and positive DAU and MAU metrics?
Here's the anatomy of that prompt.

Salesforce is huge and ever-evolving but I have had some brushes with it. I describe it to clients as a "sleeping giant".
It's powerful but also problematic in that it's so generic out of the box that it won't match anyone's workflow - until you tweak it.
Tweaking doesn't have to mean customisation, a lot can still be achieved with configuration backed by a solid UX approach.

Expanding my UX and technical skillsets
Here's an onboarding comp created using assets from the current SDLS design system that invites designers to start engaging with the various components and patterns.

Salesforce SLDS Figma kit for Patten Builder with enhanced onboarding UX
UX problem
There is no warning/primer that the meeting is ending soon - it just shuts the meeting down for everyone! It's a jarring experience and embarrassing for any participant who might be mid-sentence when it ends so abruptly.
An opportunity
Why not use the moment to inform the organiser of how much time is left, then give a few tips on how to close-out a meeting in a productive way (see comp below).
Could a meeting organiser be more likely to upgrade once given a less abrupt timeout? Worth testing.

Zoom freemium has a strict 40 minute limit, which is fine - but it feels very abrupt when there is no warning
Nationwide might have updated their brand identity but the customer app is lagging behind. It's very legacy-feeling, and that can't be good.
The UX needs to echo the brand promise and offer loads more utility, so here is a prototype with modern consumer expectancies being met.
👉 Alias account names, so they become more meaningful
👉 Define and differentiate between current and savings products
👉 Presentment-based (single) balances not settlement-based dual balances
👉 Track and visualise my spending habits
👉 Offer help, before it's explicitly requested (scroll-revealed links)

A modern banking app experience, learning from the neo-bank disruptors
👇
⚡ Two balances, and the not-real-to-me one is given the hierarchy
⚡ Meaningless internal product names
⚡ Can't rename accounts
⚡ No meta information (Credit v Saving products)
⚡ Bad use of red highlight (see the Select Credit Card) - "Am I overdrawn?"
⚡ No spending habits data/visualisation
⚡ Legacy branding
These issues are actually opportunities and by no means just a Nationwide thing. The same issues can be found in several other traditional bank apps.

If there are already core UX issues, they get way worse for users with cognitive challenges
A safer method to prioritising features is to get users to indicate what's a product-market-fit for themselves, via user testing.
Table components can drive you nuts if not created with consideration for both the end-user and other designers in mind.
Here's what I've learned and grab the component directly from the Figma file if you want to use or remix it.
💠 Design with both column headers and data cells, for vertical alignment
💠 Columns need to be in an auto-layout for easy column order switching

If you can't switch around the columns order, things could get rough
💠 Make sure cells can handle variable content, wrap using autolayout (AL = Hug)
💠 Randomize sample data or the table won't feel real

Cell data volume can be variable, make sure your cells can handle it gracefully
💠 Keep column submenus ranged left, for longer label handling
💠 Truncate from the middle-out when dealing with long cell strings/text data
💠 Vertically align the cell contents to the top, keeps alignment when wrapping
💠 Let the cells breathe, don't stint on whitespace
💠 Name the column headers as 'TH' and cells as 'TD', for smoother dev handover

TH (Table Header) and TD (Table Data) mightn't feel intuitive but they get used a lot in development
Two simple colour variables to toggle between light and dark modes - without duplicating frames or tweaking any design elements.
💠 Scalable, upfront work pays off when there's hundreds of frames to manage
💠 UI consistency
💠 Mirrors development theming techniques
Using colour variables in Figma to toggle between light v dark UI styles